


In Japan they are known as the Numbers (most being the Wily Numbers), and they are also known as "boss characters", "Wily's robots", and similar names. In the first game's manual they were called " Humanoids" (a name later used for "cyborgs" in the Mega Man ZX series).


The name "Robot Master" was first used in the North American instruction manual of Mega Man 3 in 1990, where it was used to identify the eight master robot bosses from the Stage Select Screen, and continued being used until 1994, last appearing in the manuals of Mega Man 6, Mega Man V and Mega Man's Soccer. 3.1.1 000-008 ( Mega Man and Mega Man Powered Up)Ī selection of Robot Masters of Mega Man 2 through Mega Man 10, as well as the Robot Masters from Mega Man & Bass and the Genesis Unit in Worlds Collide, led by Rouge Woman.As long as the cognitive circuit isn't permanently destroyed, they can be rebuilt any number of times. When Mega Man fights against a Robot Master, he takes great care to not damage their integrated circuit chip's "cognitive circuit". Like humans, they can speak, and have emotional responses like shyness or anger. Most, if not all, Robot Masters possess a Special Weapon, which can be acquired by Mega Man (and other characters such as Proto Man and Bass) after the Robot Master is defeated.Įach Robot Master has a "consciousness", although the level of every "cognitive circuit" embedded inside each one of them varies, producing as many different "personality" types as found in people. Robot Master is a name used to refer to humanoid boss robots from the original Mega Man series that possess a very advanced level of artificial intelligence. For the rogue faction of robots seen in the Mega Man: Fully Charged series, see Robot Masters. This article is about the class of robots seen in the original Mega Man series. Mega Man and the Robot Masters from the first two games.
